@startuml
sprite $skype [48x48/16] {
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000000007FFFFFFFFFFFEFFFFFFC83000000000000000000
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0000000FFFFFFFC000000000037CFFFFFFFFFFFF90000000
0000001FFFFFFFF500000000000017EFFFFFFFFFB0000000
0000002FFFFFFFFF5000000000000009FFFFFFFFB0000000
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00000002FFFFFF6000009FFFFFF300000AFFFFFFF9000000
00000000CFFFFF800000038BB82000001FFFFFFFFE000000
000000004FFFFFE10000000000000000AFFFFFFFFF200000
000000000BFFFFFD2000000000000008FFFFFFFFFF400000
0000000002FFFFFFF8100000000003BFFFFFFFFFFF400000
00000000005FFFFFFFFB74211247CFFFFFFFFFFFFF200000
000000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
0000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000
00000000000004EFFFFFFFFFFFFFFFFFFFFFFFFFF2000000
0000000000000008FFFFFFFFFFFFFFFFFFFFFFFF70000000
000000000000000018DFFFFFFFFFFFFFFFFFFFF900000000
0000000000000000000268ABBA77FFFFFFFFFF7000000000
000000000000000000000000000018EFFFFE920000000000
000000000000000000000000000000023320000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_SKYPE(_alias) ENTITY(rectangle,black,skype,_alias,FA SKYPE)
!define FA_SKYPE(_alias, _label) ENTITY(rectangle,black,skype,_label, _alias,FA SKYPE)
!define FA_SKYPE(_alias, _label, _shape) ENTITY(_shape,black,skype,_label, _alias,FA SKYPE)
!define FA_SKYPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,skype,_label, _alias,FA SKYPE)
skinparam folderBackgroundColor<<FA SKYPE>> White
@enduml